![]() ![]() ![]() Havent tried it guys so couldnt possibly comment. still, i can get thru on base 20 percent the whole time, takes some hustle (caravans) Where to set the tax rate? its very well hidden. One BIG question if anyone anywhere knows. Its awesome having Civ in my pocket.makes my spectacular N900 (linux baby!!) that much more fun. This is a fantastic port and every bit as rich and fun as the original civ series. and none of the usual commands work for me. But after updating Maemo, I can only see the start up screen.Īnyone who can help me to get my wondergame back? Ĭan anyone find free civ v1? all i find is v2. Changed the build system to work better with shared libraries.Enter text to find: Search where: Find what:.Fixed a bug with the France scenario that caused trouble building improvements the first few turns.Avoid transforming a city tile to a terrain that won't support the city.client-sdl: Fixed bug where popups were not displayed.Do not require an extra endline at the end of ruleset files.client-gtk2: Sort the science dialog technologies in alphabetical order.client-gtk2: Improvements diplomacy dialog.Avoid getting migrants that starve to death instantly.Show pillage activity in middle-click map popup.client-gtk2: Center map view at start of first game.client-gtk2: Improved the "Start Scenario Game" page.Fixed mangled server "help options" output.Made improvement upkeep visible in "Info" column of worklist editor.client-gtk2: Added tooltips for columns in the city report.client-gtk2: Made client work with GTK versions older than 2.6.Don't close client dialogs when switching tileset.Disallowed transporter units to load into themselves.client-gtk2: Made the pregame player context menu stay open with one click.Fixed minor issues with isotrident and amplio tilesets.Introduced Lake terrain in more scenario maps.client-gtk2: Made 'Work' menu adapt to terrain for multiple units on single tile.Give a palace to nations split off by civil war.Disallowed paradrops inside peaceful foreign borders.Fixed the display of global warming / nuclear winter in the client.Added a column for plague risk in city report.Fixed configuration and compilation warnings.Fixed a bug where the -M command line parameter was ignored.Do not show team name in victory message in the case there's only one team member.client-gtk2: Made the unit info label scrollable to prevent the map view to resize.Do not show new city dialog if city cannot be built.Fixed a bug where air bases wouldn't work on certain tiles.client-gtk2 Use city id instead of name in the goto dialog.Fixed a bug where you were unable to initiate diplomatic meetings with other players under certain circumstances.client-gtk2: Canceling server logon takes you back to the main menu.Fixed the display of workable tiles when investigating foreign cities.Make impossible to change the server settings trademindist when the game is running.client-sdl: Push the maximal resolution to 3200x2400 in options.De ontwikkelaars hebben enkele dagen geleden versie 2.2.1 uitgebracht en voorzien van de volgende lijst met aanpassingen: Version 2.2.1: Voor meer informatie verwijzen we jullie door naar deze en deze pagina's. De spelers van deze game starten in het jaar 4000 voor Christus met een handvol kolonisten en proberen daarmee een succesvolle beschaving neer te zetten. Er is namelijk sinds 1995 een groep ontwikkelaars bezig om onder de naam Freeciv een opensource-versie te maken die gebaseerd is op dit turn-based strategiespel. De gamers die veel tijd hebben besteed aan Sid Meier's Civilization, dat in 1991 door Microprose voor DOS werd uitgebracht, moeten oppassen om niet opnieuw verslaafd te raken.
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